![]() I had a blast with it, and it turned out quite well. (I’ve always envied Orson Scott Card, for example, who worked on the original Monkey Island, one of the great games of all time.) I took on the project partially because the guys I was working with were so much fun, but also because, as a gamer, I’ve always had a bit of an itch to be involved in video games in one way or another. Well, I’ve also found that interesting limitations in writing can force me to grow and stretch in different ways as a writer. ![]() I’ve often said that interesting limitations make for interesting magic systems in books. The game developers had some ideas, but they told me I could do anything at all that I wanted. My challenge was to take things placed into the game because of mechanics, and actually build magic systems, a world, characters, and a story to match them. They had built a video game (a very fun one, by the way) that was very popular. They gave me complete creative freedom, yet I also had some pretty strong constraints. However, after a little back-and-forth, I realized that this project had the potential to be a whole lot of fun. I initially downplayed the Infinity Blade offer. Last year, this itch was scratched by The Alloy of Law and Death by Pizza. I’ve said over and over again that one of the ways I stay fresh when working on large projects is by doing things I haven’t done before. I’ve reached a point, due in no small part to luck of the draw, that I’m capable of passing on any project I want and writing only the things that interest me. Why are you writing a video game adaptation?” My answer is simple: I can do it because I’m a big bestselling author. ***New Maps added for Blade Masters update!***įind with Isa, in Drem’s Maw, while standing facing the third Titan, before attacking.Ĭlick on the little numbers below to continue to the next page of the walkthrough.You might be asking, “Brandon, you are a big bestselling author. However, if you try enough times, you may just get a bag of gold instead (that’s what happened to me).*** Also, you need to have room in your potion bag or you’ll get that “full” sound and you won’t get the potion. ***Note: You can only get the potion, it seems, when the merchant ship is there. Just go to the hideout and tap the animal head above you. You don’t actually need the map for this. The e-book “Infinity Blade: Redemption” shows a map at the end. Tap on the statue and you get a +500 Rare Fire gem.ĩ. Enter the courtyard area where the statue is (of a guy fighting a dragon). Afterwards you have to go to the Vault of Tears (in a new play through if you already passed it), and kill the first 3 enemies. Fight the dragon, kill it and you get the map. The dragon will be sleeping when you get there. When you next go to the Hideout, there will be a location on the map to go to Larioth and kill the dragon before it heals. So you might not want to spend those Battle Chips until you know you can spare them.ĭamage the dragon until it has only 500 hit points left (no matter what, she will have some HP left and fly away). I can’t check myself now that I already got the treasure.Īlso, keep in mind that a Rare Prize Wheel costs the same as the map. You might be able to get the treasure when you first enter the room. While you’re opening the chest (this is important), you’ll be able to see the panel to the left of it on the back wall. After you beat the last enemy in the first room of the Worker’s tower, you’ll get access to the chest. The ancient map marks a panel in the 5th Chapter. The treasure for both characters is a Turquoise Band. It’s the same place as the Interlude, so you should be able to get it at any point, really. The tree engraving is directly beneath her feet. The location is in Act 3, the Broken Tower, where Isa fights the four-headed mutant. Tap the right one and you’ll get a Phage. In that room, before you talk to him, notice the two stands on either side of the doorway. In Act 4, Isa meets the Gem Cutter and recruits him. Click the tip of the right spear and you should get the “Khill.” The location is in Act 3 “The Broken Tower.” Before Isa enters the tower, there are two statues, one on each side of it, who are holding spears.
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